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It belongs to a genre that Papers, Please defined in 2013: the inspection game, where the drama comes from scrutiny rather than action. You are not fighting anyone or racing anything. You are looking carefully at something, comparing it against a rule, and living with your call. That formula turned out to be unexpectedly gripping, and a steady line of games has worked the same seam since.
What the nightclub setting adds over a border checkpoint is pace and informality. Queues move, the crowd is impatient, and the judgement is about people and their possessions rather than paperwork. It keeps the tension of the genre while dropping most of the reading, which is why it sits under Casual as much as Strategy.
The whole game is played with the mouse — search a visitor, make a call, next. That simplicity is deliberate: with nothing to execute, the only thing that can improve is your attention. Players who get better at this game get better at noticing, and there is no other skill involved.