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Seven modes rotate: Team Deathmatch, Search and Destroy, Capture the Flag, Domination, Free for All, Elimination and Gun Race. They are not variations on one idea — Search and Destroy has no respawns, Gun Race changes your weapon on every kill, Domination rewards holding ground rather than killing. A loadout and playstyle that dominates one of them can be actively wrong in another, which is the main thing separating players who climb from players who plateau.
The skill slots are what most newcomers never touch. Three dedicated keys plus alternatives on E and Q sit unused while players focus on aiming, and that is a significant amount of the game left on the table. In modes built around objectives rather than eliminations, skills frequently decide rounds more than accuracy does.
It runs in the page with nothing installed, which is what makes a shooter this complete available on hardware that could not run one natively. The trade is that you are managing a full control scheme and a live connection inside a browser — worth knowing that a first session spent purely on the controls is not wasted time here.