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That changes what good play looks like. In a standard run you build toward a stable configuration and then hold it. Here, stability is temporary: something in your line will break every wave, and the skill is deciding what to let go. Rebuilding a collapsed lane mid-wave usually costs more sun than abandoning it and re-establishing afterwards, which is a genuinely different instinct from the one the original formula teaches.
Sun management carries more weight than in any other Plants vs Zombies variant in the catalogue. Because fusions are expensive and losses are constant, income is the resource that decides whether you can absorb a bad wave or spiral out of it. Players who treat sun production as something to set up once and forget tend to lose several levels in before understanding why.
It is the hardest of the four Plants vs Zombies games on LemonArcade and the least suited to a first session with the formula. If the escalating difficulty is the appeal, this is the one; if you want to learn the fusion system without pressure, Fusion Mode teaches the same mechanics on a gentler curve.