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That makes it genuinely unusual in this catalogue. Obbies test precision and patience — can you make this jump, can you learn this route. Here the course is a stage for misdirection: you move toward a candy you have no intention of taking, you hesitate somewhere meaningless, you commit late. Everything you do is information you are feeding your opponent, and controlling that information is the game.
It runs solo or two-player, and the two are barely the same activity. Against a person, every hesitation means something and reading them is the whole entertainment. Solo, there is nobody to fool — you get an obby with a guessing element, which is a much thinner proposition. This is a game to open when someone else is there.
Controls are WASD to move and Space to jump, which is all a bluffing game needs. Its four categories — Roblox, Multiplayer, Platformer, 2 Players — describe the packaging accurately while missing the substance. If it helps, think of it as a two-player deduction game that happens to be built inside an obstacle course.