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What this version adds is local two-player. Agar.io and its descendants were online games; here WASD and the arrow keys let two people share one keyboard and eat each other in the same arena. That changes the whole social texture — the person you just absorbed is sitting beside you, which is a very different experience from swallowing an anonymous username.
The solo mode gives you camera control that the two-player mode cannot: hold click to rotate and scroll to zoom. Zoom in particular is worth understanding as a tactical tool rather than a comfort setting. Zoomed out you see threats approaching from distance; zoomed in you judge close contests precisely. Good players change it constantly.
It is filed under Multiplayer and 2 Players, which is accurate and slightly undersells the solo experience. You pick a blob, enter a nickname and start collecting the pieces scattered across the map — the growth loop works perfectly well alone, it simply lacks the part where someone in the room is annoyed with you.